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draftvideoRequired 80 crno free creditsnoindex stub

Swap People & Objects in Any Video

Motion-control style dual upload. Default Genjutsu Light for ≥1:4 margin; Full is optional premium.

  • Source video + reference still (dual slots)
  • Default Genjutsu Light supply path
  • Required Credits before Generate — no free grant

Supply: Genjutsu Light UI ready; HF API OFF — CLI/web assets for beautify only. Full = premium tier.

Generate
Required Credits: 80 crGenjutsu LightBuy packs on Pricing

Supply path: Genjutsu Light (Full optional via HD credits).

Upload the clip whose motion you want to keep

Face / product / object to insert

Default Genjutsu Light · 720p. HD uses higher credits.

Supply: Genjutsu Light · 720p · Required Credits lock: 80 cr Light / 200 cr Full path (≥1:4 vs ~$0.05/s Light).

PreviewHistoryMotion Library
Before
After
Library

Genjutsu Light supply · Object Swap / Motion Transfer.

Unlock download / Export
Paywall: after_n_runs · standard 80 cr · HD 200 cr
View pricing / recharge

How it works

  1. Upload motion — Add the source video (walk / gesture / performance).
  2. Upload subject — Add the reference image for the person or object to swap in.
  3. Describe the swap — Optional prompt — what should change vs stay.
  4. Generate & download — Pay Required Credits; unlock export after preview.

Features

Dual upload

Source motion video + subject reference — Motion Control skeleton, Genjutsu copy.

Light by default

Genjutsu Light keeps cost:credit ≥1:4; Full optional via HD credits.

Identity-aware swap

Replace cast or product while preserving timing.

Credits gate

Google sign-in + packs; no no-login free export.

Use cases

Cast swap

Put a new face on an existing performance clip.

Product insert

Drop a SKU into motion footage for ads.

UGC restyle

Reuse strong motion with a new subject.

FAQ

Light vs Full?
Blinkly defaults to Genjutsu Light. Full uses the HD credit tier.
Keys ready?
Page + creditCost ship now. HF API stays off; site uses static beautify assets only.
vs talking photo?
Talking photo is still→speech; Genjutsu is motion + subject swap.

Related tools

Margin target ≥1:4. Backend higgsfield/genjutsu-light.